Rebalance Patch Note
BIG AND HOT!
⬆️ Victoria
- • 1st skill: Now also triggers on spawn
- • 2nd skill was changed to On ally spawn (including self): Gains 20% Resistance for 2 turns (up to 2 times per turn)
⬆️ Harper
- • 2nd skill: Dealt Damage is increased by 100%
⬆️ Lilith
- • Health is increased by 25%
- • 1st skill: Damage debuff is now permanent, granted debuff value is increased by 50% on 3+ Reboots
- • 2nd skill: Gained Health is increased by 25%
⬆️ Bea
- • 1st skill: Applied Infection is increased by 100%, number of affected enemies is increased from 3 to 6
⬆️ Inferna
- • 1st skill: Ability duration is increased by 1 turn
- • 3rd skill: Damage is increased by 100%
⬆️ Dragana
- • Pylon’s Health is increased by 15%
⬇️ Zoe & Chloe
- • Attack is decreased by 10% on 4+ Reboot
- • 3rd skill: Stolen Attack is decreased by 10% on 4+ Reboot
⬇️ Naomi
- • Attack is decreased by 10%
- • 1st skill: Siphoned Health is decreased by 10%
⬇️ Aurelia
- • 1st skill: Ability’s Damage is decreased by 10%
⬇️ Hunter
- • Chaser Dog’s Attack and Health is decreased by 10%
- • Chaser Dog’s 1st skill: Multi-attacks amount is decreased by 1
- • Chaser Dog’s 2nd skill: Commander Infection value is decreased by 10%
🔄 Verena
- • Bioregenerator’s 1st skill: Now heals allied Commander when any ally is attacked instead of allies in 1 cell radius
- • Bioregenerator’s 3rd skill (new): Heals allied Commander on enemy spawn
🔄 Roxie
- • 5th turn skill was changed to Transforms all enemies (except melee) into Suprise Boxes
Suprise Boxes:
- • 1st skill: Damage is increased by 100%
- • 2nd skill (new): On death: Suppresses enemies
- • 3rd skill (new):On death: Grants Health to allied Commander
Other Changes
- • 1st skill: Resistance now has lower values on lower Reboots, max value stayed the same